COMPLETELY UNINSTALL XAMARIN MAC ANDROIDOut of the box we have a Hello World app running on both Android and iOS. This will launch your emulator (simulator if iOS) and deploy the app. Now let’s run our app and see what we have! Make sure either the iOS or Android project is set as your startup project (it should be listed in bold) and either hit the green ‘play’ button or the F5 key. NET Standard library, with only minor ventures into the other projects for platform-specific work. NET Standard library (TodoXamarinForms), an Android project (TodoXamarinForms.Android), and an iOS project (TodoXamarinForms.iOS). Visual Studio will create our solution with 3 projects: a. We’ll deselect Windows so we only create Android and iOS projects, and we’ll select. Next we’re asked what platforms we want to target and what type of shared project we want. This opens a dialog where we’ll select Installed->Visual C#->Cross-Platform->Mobile App (Xamarin.Forms) and name our solution “TodoXamarinForms”. We open Visual Studio and select File->New Project. The first thing we’ll do is create a new app project and see what Xamarin Forms gives us out-of-the-box. With all this installed, we can now start building our app! Creating Hello World This isn’t required, especially for quick prototyping, but it has better tools for creating/managing emulators and for managing the SDK. In addition to Visual Studio, I would also recommend installing Android Studio. This is needed because Apple requires a Mac to compile iOS applications. If you’re developing on a Windows machine, Visual Studio will connect to the Mac for iOS compilation. iOS setup can be a little trickier: no matter which OS you develop on, you’ll COMPLETELY UNINSTALL XAMARIN MAC INSTALLFor Android development, the installers for Visual Studio will install all additional dependencies, like the Android SDK, emulators, Java, etc. On PC we would use Visual Studio (I’m using Visual Studio 2017 Community) and on Mac we would use Visual Studio for Mac, both available here. We can develop for Xamarin Forms on either a PC or a Mac. To see the other posts in this series, check out the first post. This post is part of a series where I create the same Todo application on iOS and Android using several different systems. Your mileage may vary if you work on a different edition of VS or on Visual Studio for Mac. Note: All of my steps are using Visual Studio 2017 Community on Windows. COMPLETELY UNINSTALL XAMARIN MAC FULLFull source code for this application is available on GitHub For now let’s just get started and see what we get out of the box. There are some exceptions for truly native behavior, of course, like Notifications and platform-specific elements like the Android Floating Action Button, but we won’t go into them today. It allows us to share both the application logic and the UI code between multiple target platforms (mostly). NET stack that allows for massive code re-use across platforms. Xamarin Forms is a cross platform framework build on the. Today we’re going to look at creating a Todo application using Xamarin Forms.
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