Like when you’re flying through space on Patrick’s rocket, the levels take 5 minutes to clear. Either they last only a handful of minutes, or they take 20-30 minutes to clear. The length of the levels are also just too long or too short. Who thought it would be a good idea to constantly remind the players of this stuff, as if they’re all complete idiots!? #Spongebob pc game dream how to#Which I eventually did, after the 10th time of seeing how to use Spongebob’s arms to swing myself across chasms on anchors. Unless you turn off the tutorials in the options. It doesn’t help that the game is constantly reminding you how to do every single thing, all the time. Even the jumps are sometimes so spaced out that you’ll just BARELY make them, and if you miss you then have to run back around and try the jump again. Any time an enemy shows up, all you do is mash the B button to slap them, and chances are you’ll barely ever get hit. Then if you’re not doing that, you’re running through levels, from point A to point B, with no real challenge. This is done so many times throughout the game too. You’re just doing laps, trying to make it around the track before the time runs out. Like for a good portion of the opening hour, you’re put onto a race track, where you’re not actually racing anyone. The game itself, just like the story, is a mish mash of gameplay elements, where nothing feels like any soul was actually put into it. Like the developers pinned up ideas onto a giant corkboard, blindfolded themselves, and then threw darts at it, then rolled with whatever the heck it landed on. Needless to say the story ends up being a boring and uneventful mish mash of crap. Then Plankton has to run away from a giant Krabby Patty that he made large, trying to get the formula for himself…while also making himself the size of a normal fish. Or Patrick gets to be a superhero, and save Bikini Bottom from….himself. #Spongebob pc game dream license#Like Spongebob having his driver’s license and for some reason dreams that he’s a race car driver. Until then it’s just a mash of self contained stories. At least not until you get to about 2/3rds of the way through the game. The story itself makes absolutely no sense whatsoever. From the city to the inside of an Alaskan Bull Worm! Does it make any sense? No, of course not! You somehow explore a ton of different worlds in this awkward dream landscape. Have you ever had a dream, where so many people are in it, you wake up and wonder if they had the same dream? Well when Spongebob, Patrick, and Plankton are all sleeping peacefully, this is exactly what’s happening. While WayForward developed the Gameboy Advance, Nintendo DS versions. Blitz Games developed the PS2, GameCube and the Wii version. This design was reused as one of the islands in the multiplayer Horde Mode in Rehydrated and an untextured variation of it exists in the game file.Spongebob SquarePants: Creature From The Krusty Krab is a 3D platformer that was developed for a plethora of systems.Instead, it would have been a level filled with sweets and candy. Patrick's dream was not originally planned to be an empty void.Simply talk to Patrick in his dream and he will reward you with a Golden Spatula for completing his "challenge.".
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